The first of Dal’s bad days starts with a bad night for Ellspeth and those under her protection. While Dal pursues the rogue mage, Bashim, the evil one’s forces attack, not Dal but those he thought safely left behind. Not even magic and mercenary skill can save the day.
★*´✫*★* Attack in the Night ★*✫*★*
Amorphous shapes detached from the stygian shadows along the wall. Magesight turned what had been unrecognizable blurs into armed men. Dozens more spilled out of the open gates of the compound or leaped up from the low ditch that bordered the road. Their yells resounded off the wall and sent the herd of true horses scrambling.
Hands grabbed at Ellspeth. Her sword slashed. One of the grasping hands fell away. Without a command, Zethar spun on her haunches. The mare reared and with a scream of anger struck out. A chime sounded as a sword hit the street. Zethar’s front feet dropped to the cobbles. Her iron-hard rear hooves kicked backward. Two of the shadows grunted and folded to the ground.
The street filled with the sound of pounding hooves as the true horses ran from the chaos. Swords clanged in a clash of steel that mingled with the grunts of the fàlaire. Ellspeth’s world narrowed to the bucking animal beneath her and the wave after wave of attackers. She slashed at the nearest dark shape, then hacked at another.
Although she knew Dal was too far away to help, she instinctively reached out for him. Her call vanished before it went more than a handspan, cut off by some unseen force.
★*´✫*★* Windmaster Legacy ★*✫*★*